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100,000 Games in 50 Countries

9 languages shipped

Mobile AppEducationReact Native
100,000 Games in 50 Countries

Seppo is a Finnish learning platform where teachers create mobile games from their materials. The browser version had technical limitations. They needed a native app that worked offline in classrooms and corporate training rooms where internet connectivity isn't guaranteed.

The app needed offline support invisible to users, multiple game types with conditional logic and branching, whitelabel capability for organizations, and it had to feel simple enough for a teacher to create something engaging in minutes. A 10-year-old and a corporate trainer had to use the same app.

The shape of the week

  1. 01

    School visits to observe teachers and students using the platform in real classrooms

  2. 02

    User testing scripts and research sessions with teachers, students, and corporate trainers

  3. 03

    Wireframe prototyping with animations before touching code

  4. 04

    Unified design system for consistent development across platforms

  5. 05

    React Native app with offline-first architecture (led by Mikko Hirvonen)

Head of UX, Seppo

We wanted to elevate user experience entirely and generate genuine excitement.

Eeva Myller

The moment that surfaced

Wireframe animations revealed which flows worked and which confused users. One session with teachers changed the entire navigation structure. Designing for both a 10-year-old and a corporate trainer forced us to strip away complexity.

Seppo — 100,000 Games in 50 Countries
Seppo — 100,000 Games in 50 Countries

What the week bought

A native app used in 50 countries across 9 languages: Finnish, Swedish, English, Spanish, Dutch, Arabic, Norwegian, Hungarian, and Portuguese. 100,000 games created. The platform expanded beyond schools into corporate training, museums, and organizational learning.

  • 100,000 games created on the platform
  • Users in approximately 50 countries
  • 9 languages supported
  • Design system now used across all Seppo products

Why the sprint earns its week

Long-term engagement (2019 onwards) that redesigned both the player app and game creator. The design system became the foundation for all future Seppo development.

Full case study on Fraktio

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